Game Mechanics - Project 4 - Shoot
NOTE: TO SEE THE AMOUNT OF AMMO REMAINING, SET THE VIEW TO FULL SCREEN
(thank you!)
This is the fourth project by Team Blue for Northeastern's Game Mechanics (GAME4000) class. While improving on visual scripting abilities, our goal was to design a generator & sink for a resource in a game's economy. Since our resource is ammo, we had reloading and shooting respectively.
CONTROLS:
w - move up
a - move left
s- move down
d - move right
left click - shoot
r - reload [NOTE: Reloading will temporarily lock you in the direction you're currently moving, so use carefully! Also, the amount of bullets reloaded is based on how much you've moved prior to pressing [r]. This is indicated by the meter above the amount]
OBJECTIVE:
Avoid the red angry squares and survive for as long as you can!
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