Game Mechanics - Project 6 - Graze
NOTES:
- TO SEE THE WHOLE GAME AND TO FIX THE TEXT AT THE BEGINNING, SET THE GAME TO FULL SCREEN
- THERE IS CURRENTLY A BUG WHERE THE GAME FAILS TO RESET PROPERLY AND REQUIRES A MANUAL REFRESH OF THE PAGE. SORRY ;-;
This is the sixth project by Team Blue for Northeastern's Game Mechanics (GAME4000) class. While improving on visual scripting skills, Unity Game Engine, and collaboration, our goal was to design an unbalanced progression mechanic for a game.
CONTROLS:
WASD - Move
OBJECTIVE:
Avoid the bullets coming at you!
Though also, you can graze a bullet if you let it get close to you. By filling enough graze, you can upgrade your maximum health!
GENERAL DESIGN NOTES:
TBA
Status | In development |
Platforms | HTML5 |
Author | KenHen |
Made with | Unity |
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